// ToolCamera.h: interface for the ToolCamera class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_TOOLCAMERA_H__36868A26_3E77_481A9_8991_D8FF78EF241D__INCLUDED_)
#define AFX_TOOLCAMERA_H__36868A26_3E77_481A9_8991_D8FF78EF241D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <CAM.h>

class ToolCamera : public CAM 
{
public:
	int ObjProc(int hMsg,unsigned long wParam,unsigned long lParam);
	ToolCamera();
	virtual ~ToolCamera();

	D3DXVECTOR3 eye;

public:
	int isFirst;
	POINT		m_TilePt;
	D3DXVECTOR2 old;
	int isrotate;
	D3DXMATRIX rotmat;
	D3DXMATRIX mTrans;
	D3DXMATRIX matView;
	float howFar;

	int camove;
	int camheight;

};

#endif // !defined(AFX_TOOLCAMERA_H__36868A26_3E77_481A9_8991_D8FF78EF241D__INCLUDED_)
